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From Techniques for computer generated pictures in complex dynamics
Revision as of 15:42, 25 February 2014 by Arnaud Cheritat (Talk | contribs)
This sub-site of my webpage will host an explanation of different drawing techniques and algorithms I learnt, adapted, enhanced, or invented, to draw some objects in a few domains of mathematics, mainly holomorphic dynamics.
Knowledge of complex numbers is an absolute pre-requisite.
Arnaud Cheritat (talk) 15:42, 25 February 2014 (CET)
Projected topics to be discussed
General guidelines towards quality
Backward vs forward iteration methods
tc (C++ class)
tricks for parabolic points
tricks for Siegel disks
fake 3d via normal mapping
sample programs